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DOOM Eternal - Rocket Launcher

I had the humbling honor and experience to redesign the Rocket Launcher for DOOM Eternal.

This is my first main campaign weapon I had the opportunity to work on for the franchise. The goal here, in addition to upgrading the weapon from a game-play perspective, was give it a new, surreal look. Using the Cultist design language developed by Jon Lane I feel we as a team landed in a great place for this weapon. Very exciting and educational experience from start to finish. Really enjoyed working with the game-play team to refine the look and functionality.

All Images © id Software, LLC, a Zenimax Media Company.

Final Design

Final Design

Lock On Mod

Lock On Mod

Remote Detonation Mod

Remote Detonation Mod

Development

Development

Development

Development

Final Rocket Designs

Final Rocket Designs

Rocket/Projectile Explorations

Rocket/Projectile Explorations