Early versions with a slightly later version of the Fortress of DOOM exterior.
Both drawing and "photobash" of 3D components made by the art team for several Sentinel themed levels in Eternal.
While we went in a direction that works better with the game-play elements of the hub, this was a fun exploration process. Keying off Hugo Martin's direction, this version leaned heavily into the metal album cover look and feel. We also looked closely at various interpretations of Dracula's castle in pop culture media as that too is a lone, tower of solitude.
There are other versions of this I will post later, this spanned from previs development to late game development.
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