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Colin Geller
Colin Geller
Principal Concept Artist at id Software
Dallas, United States

Summary

Professional Concept Artist Since January 2009.

Very fortunate to have worked with great teams on great projects.

Always learning and continuing to improve my understanding of design.

Have been a part of the amazing team at id Software since Fall 2013.

https://www.colingeller.com/

Skills

Concept DesignEnvironment DesignStoryboardingLevel Design

Software proficiency

Premiere
Premiere
Photoshop
Photoshop
Maya
Maya
Blender
Blender

Productions

    • Video Game
      DOOM Eternal
    • Year
      2020
    • Role
      Senior Concept Artist
    • Company
      id Software
    • Video Game
      Quake Champions
    • Year
      2017
    • Role
      Concept Artist
    • Company
      id Software
    • Video Game
      DOOM VFR
    • Year
      2017
    • Role
      Concept Artist, Marketing Artist
    • Company
      id Software
    • Video Game
      Wolfenstein II: The New Colossus
    • Year
      2017
    • Role
      Concept Artist (two images)
    • Company
      id Software
    • Video Game
      DOOM
    • Year
      2016
    • Role
      Concept Artist
    • Company
      id Software
    • Video Game
      Defiance
    • Year
      2013
    • Role
      Senior Concept Artist
    • Company
      Trion Worlds
    • Mobile Game
      This Means War!
    • Year
      2013
    • Role
      Concept Artist
    • Company
      Magic Pixel Games
    • Mobile Game
      Stick to it!
    • Year
      2013
    • Role
      Concept Artist
    • Company
      Magic Pixel Games
    • Video Game
      Fuse
    • Year
      2013
    • Role
      Concept Artist
    • Company
      Insomniac Games
    • Video Game
      Resistance 3
    • Year
      2011
    • Role
      Concept Artist
    • Company
      Insomniac Games
    • Video Game
      Ratchet & Clank Future: A Crack in Time
    • Year
      2009
    • Role
      Concept Artist
    • Company
      Insomniac Games