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DOOM Eternal - Heavy Cannon

Another exciting opportunity to work on an earth based weapon design for DOOM Eternal.

This was a fun challenge to create something that maintained relatable form and function with some advanced tech elements. The goal here was upgrade the Heavy Assault rifle to something with a heftier 'boom'.

Modeled for game by the talented Robert Hodri:
https://www.artstation.com/artwork/nY49o4

All Images © id Software, LLC, a Zenimax Media Company.

Final Design, Later Color Changed

Final Design, Later Color Changed

Development 2

Development 2

Development 1

Development 1

Sight Development for Precision Bolt Mod

Sight Development for Precision Bolt Mod

Holo Sight development (unused)

Holo Sight development (unused)