One of the objectives in the Taras Nabad Level is to gain entrance to this vault. This concept combines some kit bashing of 3D elements created by 3D art team as well as new assets. The final room in the game can be accessed using a statue-light beam puzzle. The interior changed a bit in scale.
Check out Patrick Stone's final version of the space:
https://www.artstation.com/artwork/WKP1J2
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