Early on in this level's development I had the pleasure of exploring various design elements to expand on the existing Sentinel art style established in the previous game.
This was fun as its pure design focused. As this level is the prison for an ancient one, we wanted to steer into the Lovecraftian motifs you may find in such a place. This also worked lore wise as this place is much older then other sentinel structures found on Argent D'nur.
Art Direction By Emerson Tung https://www.artstation.com/emersontung
All Images © id Software, Zenimax Media Inc.